Rotation is not the only way we can generate images from simple shapes. In this example, we define a tree shape and then place it at various positions in different sizes to draw a forest.
First, we create a background out of a rectangle and a circle.
<svg width="200px" height="200px" viewBox="-100 -100 200 200">
<rect x="-100" y="-100" width="200" height="200" fill="#F1DBC3" />
<circle cx="0" cy="380" r="350" fill="#F8F4E8" />
</svg>
Then we define a tree shape from a simple polygon and a line.
<svg width="200px" height="200px" viewBox="-100 -100 200 200">
<polygon points="-10,0 10,0 0 -50" fill="#38755b" />
<line x1="0" y1="0" x2="0" y2="10" stroke="#778074" stroke-width="2" />
</svg>
Then we can reuse it in a similar way as we did in the snowflake example. We move it to the defs
section, wrap it into a group element, set an ID for it, and then reuse it with the use
element.
Here we also position the reused elements by setting an x
and y
coordinate and to add some perspective to the image we use the scale
transformation.
<svg width="200px" height="200px" viewBox="-100 -100 200 200">
<defs>
<g id="tree">
<polygon points="-10,0 10,0 0 -50" fill="#38755b" />
<line x1="0" y1="0" x2="0" y2="10" stroke="#778074" stroke-width="2" />
</g>
</defs>
<rect x="-100" y="-100" width="200" height="200" fill="#F1DBC3" />
<circle cx="0" cy="380" r="350" fill="#F8F4E8" />
<use href="#tree" x="-30" y="25" transform="scale(2)" />
<use href="#tree" x="-20" y="40" transform="scale(1.2)" />
<use href="#tree" x="40" y="40" />
<use href="#tree" x="50" y="30" transform="scale(1.5)" />
</svg>