MatchAnalysis Part 1 — Player

In this exercise you will create a Player class that will later be used in a graph structure to analyze the passing behavior in a sports team.
We start with just the player objects.


What you need to do (4 points)

Create a Python class Player with the following features:

1. Instance variables (0.5 points)

2. Constructor (0.5 points)

3. Methods (3 points)


Testing (1 point)

Create the following test scenario: