/** * The NumberDisplay class represents a digital number display that can hold * values from zero to a given limit. The limit can be specified when creating * the display. The values range from zero (inclusive) to limit-1. If used, * for example, for the seconds on a digital clock, the limit would be 60, * resulting in display values from 0 to 59. When incremented, the display * automatically rolls over to zero when reaching the limit. * * @author Michael Kölling and David J. Barnes * @version 2016.02.29 */ public class NumberDisplay { private int limit; private int value; /** * Constructor for objects of class NumberDisplay. * Set the limit at which the display rolls over. */ public NumberDisplay(int rollOverLimit) { limit = rollOverLimit; value = 0; } /** * Return the current value. */ public int getValue() { return value; } /** * Return the display value (that is, the current value as a two-digit * String. If the value is less than ten, it will be padded with a leading * zero). */ public String getDisplayValue() { if(value < 10) { return "0" + value; } else { return "" + value; } } /** * Set the value of the display to the new specified value. If the new * value is less than zero or over the limit, do nothing. */ public void setValue(int replacementValue) { if((replacementValue >= 0) && (replacementValue < limit)) { value = replacementValue; } } /** * Increment the display value by one, rolling over to zero if the * limit is reached. */ public void increment() { value = (value + 1) % limit; } }